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Author Topic: Kick A$$ Server 5  (Read 11803 times)

(-n00b-) Turbenator

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Kick A$$ Server 5
« on: December 18, 2012, 09:55:08 AM »

Our server #5 with IP 38.113.114.8 has been set to automatically rotate maps at the end of each match.

Rotation maps:

Ranch
Stronghold
Impact
Alley
Pipeline
Bridge
ShantyTown
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(-n00b-)Hemlock69

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Re: Kick A$$ Server 5
« Reply #1 on: December 18, 2012, 11:32:20 AM »

Good idea ....ill try it out !
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Mazzel

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Re: Kick A$$ Server 5
« Reply #2 on: December 18, 2012, 12:03:06 PM »

sounds cool!
 :PDT_Armataz_01_37:
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(-n00b-)sh0rty77

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Re: Kick A$$ Server 5
« Reply #3 on: December 18, 2012, 01:13:06 PM »

New server name Kick A$$ N Rotate  :smiley:
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synthetix83

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Re: Kick A$$ Server 5
« Reply #4 on: December 18, 2012, 01:24:25 PM »

i like shorty77's idea lol but hell yeah.... Turb  :You_Rock_Emoticon:

now we can mix it up and keep it fresh... i personally think this is gonna rock !  :Woot_Emoticon: :Woot_Emoticon:
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Sgt CluBBa

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Re: Kick A$$ Server 5
« Reply #5 on: December 18, 2012, 04:30:18 PM »

Good Idea, keeps it fresh and lets folk learn maps they aren't used to.  :You_Rock_Emoticon:
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(-n00b-) Turbenator

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Re: Kick A$$ Server 5
« Reply #6 on: December 18, 2012, 04:32:09 PM »

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(-n00b-)dune29

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Re: Kick A$$ Server 5
« Reply #7 on: December 18, 2012, 05:03:50 PM »

Cool will give it a try
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(-n00b-)BigBasterd

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Re: Kick A$$ Server 5
« Reply #8 on: December 18, 2012, 06:34:48 PM »

I think it's a great idea ! :wink:

And no I'm not sucking up to the boss !!!! :Woot_Emoticon: :Woot_Emoticon: :Woot_Emoticon:
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PabloM45

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Re: Kick A$$ Server 5
« Reply #9 on: December 18, 2012, 06:50:22 PM »

And no I'm not sucking up to the boss !!!! :Woot_Emoticon: :Woot_Emoticon: :Woot_Emoticon:

liar
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You put da beer in da coconut and throw da can away ...

(-n00b-) Turbenator

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Re: Kick A$$ Server 5
« Reply #10 on: December 18, 2012, 07:03:08 PM »

Hopefully, it will get used.
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2IDScout

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Re: Kick A$$ Server 5
« Reply #11 on: December 18, 2012, 07:07:20 PM »

 :You_Rock_Emoticon: :You_Rock_Emoticon: :You_Rock_Emoticon:

Was thinking maybe every 2 or 3 rounds it should change....so players can get used to the maps and maybe seek some revenge from losing  :smiley:
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(-n00b-) Turbenator

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Re: Kick A$$ Server 5
« Reply #12 on: December 18, 2012, 08:37:16 PM »

rotates end of each match.
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(-n00b-)NonoKill3r

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Re: Kick A$$ Server 5
« Reply #13 on: December 18, 2012, 09:27:11 PM »

Cool Greg  :You_Rock_Emoticon:
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Ghost_Si3

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Re: Kick A$$ Server 5
« Reply #14 on: December 19, 2012, 02:22:52 PM »

Great fun, was a bit lost but i'm sure with time will find my way around, thanks to the nOObs playing you where very patient especially my oops FF.
Same as dMack was disconnected on bridge rotation other than that fun fun fun
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(-n00b-)Ettich

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Re: Kick A$$ Server 5
« Reply #15 on: December 19, 2012, 06:58:22 PM »

i like it
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(-n00b-)dune29

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Re: Kick A$$ Server 5
« Reply #16 on: December 19, 2012, 10:38:42 PM »

Can it be set to any number of rounds?  I liked it very much  :Woot_Emoticon: But the rounds go so fast that us slow people cant find our way around LoL  Other then that  :PDT_Armataz_01_37:
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synthetix83

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Re: Kick A$$ Server 5
« Reply #17 on: December 20, 2012, 03:09:05 PM »

i agree with dune.... it took me 3 or 4 rounds to figure out where 1 of the objectives was on stronghold lol but i figure as the server picks up and more people are on it the rounds will take the full 5 or 6 minutes
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(-n00b-) Turbenator

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Re: Kick A$$ Server 5
« Reply #18 on: December 20, 2012, 04:31:40 PM »

You guys can get familiar with any map and explore it OFFLINE by opening your console (tap the tilde key "~") and type: open  mapname


e.g.: open airfield_day_cloudy

heres the mapnames:


Airfield_day_cloudy         
Alley_day_cloudy         
Alley_day_foggy         
bridge_day_fog   
Bridge_night_clear         
Impact_day_cloudy         
Pipeline_dawn_clear         
Ranch_day_fog         
Shantytown_day_rain         
Stronghold_night_clear         
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(-n00b-) Turbenator

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Re: Kick A$$ Server 5
« Reply #19 on: December 20, 2012, 04:35:11 PM »

Can it be set to any number of rounds? 


yes. 6 with a tie breaker is the default setting.
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(-n00b-)SparrowTail

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Re: Kick A$$ Server 5
« Reply #20 on: December 24, 2012, 06:43:12 AM »

Tried this out today! (I know, I've been gone some time! >.< )
Fell in LOVE with ShantyTown! (the one with the rain right?)  :88:
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(-n00b-) Turbenator

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Re: Kick A$$ Server 5
« Reply #21 on: December 24, 2012, 07:25:11 AM »

I forgot to post this update. I set the server to 8 rounds per match with a 9th for a tiebreaker if needed. this will give you guys a bit more time one each map before the switch.
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(-n00b-)dune29

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Re: Kick A$$ Server 5
« Reply #22 on: December 24, 2012, 06:07:39 PM »

Was only doing 6 last nite Turb
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(-n00b-) Turbenator

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Re: Kick A$$ Server 5
« Reply #23 on: December 29, 2012, 08:28:14 PM »

yep. The line to adjust is there but I am unable to change it. Sorry
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(-n00b-)dune29

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Re: Kick A$$ Server 5
« Reply #24 on: December 31, 2012, 04:27:10 PM »

All good Turb still fun as hell  :PDT_Armataz_01_37: and good add of bridge fog  :You_Rock_Emoticon:
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